Last Saturday I went to Canary Wharf (aka Death Star) to meet with Ricardo Amaro. For what I though would be an up-to-three-hours meeting to get some things sorted, it actually extended to be a 10h attempt to get things going.
There were mainly two problems going on:
1st - the communication between the XBees ('modems');
2nd - the trim/threshold of the pulses from the piezo component.
For as much as I care to think and hope is that the issue with the XBees is sorted. However, we weren't able to confirm as there are other aspects that need to ready for that to happen.
As for the programming, the problems seemed to extend further.
To start with, we kind of gave up on using the pduino testing patch for pure data to start one from scratch. Along with that the arduino software came as an extension. This means that both arduino coding and patching in pure data are new built. This opens more possibilities and control over the desired elements. But also, it takes more time to build. Specially if your understanding of both languages is limited!
To sum up there's was the need to start from zero but we ended up with some good progress.
Sunday, 2 September 2012
Wednesday, 22 August 2012
Loading Memories
It came to me, not so long ago, the continuous annoyance of something that puts contemporary life in a specific perspective. The annoyance of waiting for an online video to load.
I believe this state of irritation is a extremely spoiled attitude. As we look profoundly at ourselves as human beings and then the acheivement of recording the video and sound in the first place, getting it online in something called the Internet and being able to play that anywhere in the world with a device as small as a telephone, being annoyed at the fact that the video is not loading as fast as I instantly want it to is being picky.
Anyway, being picky I get pretty annoyed with that wait. But what just kills me is when a video stops in the middle of the play to load. Maybe it will continue playing maybe it won't. That you will never know. However, that expectation makes you look at the frame where it stopped. That frame has now been recorded in your memory somehow more than the rest of the video.
There is however a common thread to these recorded images: a circle. The so common loading circle in the centre of the frame.
From this conclusion I decided to collect these still images and work with them.
The principle of this project lies in collecting circular images from within the loading circles in a still frame from an online video.
I believe this state of irritation is a extremely spoiled attitude. As we look profoundly at ourselves as human beings and then the acheivement of recording the video and sound in the first place, getting it online in something called the Internet and being able to play that anywhere in the world with a device as small as a telephone, being annoyed at the fact that the video is not loading as fast as I instantly want it to is being picky.
Anyway, being picky I get pretty annoyed with that wait. But what just kills me is when a video stops in the middle of the play to load. Maybe it will continue playing maybe it won't. That you will never know. However, that expectation makes you look at the frame where it stopped. That frame has now been recorded in your memory somehow more than the rest of the video.
There is however a common thread to these recorded images: a circle. The so common loading circle in the centre of the frame.
From this conclusion I decided to collect these still images and work with them.
The principle of this project lies in collecting circular images from within the loading circles in a still frame from an online video.
Labels:
Joao Vidigal,
loading,
screenshot,
video
24h Design Challenge
On the past 10th of August the furniture design studio Hendzel+Hunt opened their doors to the 2012 edition of the 24h Design Challenge.
As it is their tradition the challenge was keen in upcycling and enginiosity
This year's challenge was to build a pinball machine. Truly mechanical and all from pre-used materials.
Every team had a theme. My team's theme was King Kong.
HH 30' Trailer from Jan Hendzel on Vimeo.
As it is their tradition the challenge was keen in upcycling and enginiosity
This year's challenge was to build a pinball machine. Truly mechanical and all from pre-used materials.
Every team had a theme. My team's theme was King Kong.
HH 30' Trailer from Jan Hendzel on Vimeo.
Tuesday, 21 August 2012
From the 'World Anthem' on
The 'World Anthem' piece sourced another project that is ongoing.
This is 'Sound Textures'. In this project, each piece plays a sound based on the texture of a place that has a story of my past linked to it.
This is 'Sound Textures'. In this project, each piece plays a sound based on the texture of a place that has a story of my past linked to it.
Tuesday, 12 June 2012
Flash Mob intervention
A plan is arising.
It has been jumping in the drawer for about two years with a dazzling unquietness.
Now is the time to take a serious action towards it.
This is an intervention/performance flash mob!
The aim:
1st liberate thy selves from boredom and dry grey social behaviour in london's public transport;
2nd bring a smile to all receptive people;
3rd annoy all boring people.
So, what is this action?
Everyone involved needs only three things, none of them hard to get at all. I would even say that everyone has everything needed...
1 an oyster card! Maybe one single trip will be used! Otherwise any other ticket will do as well!!!
2 an mp3 player. Ipod, iphone, iwhatever, as long as it plays it's good. Choose your own music and fill it up! Bring headphones too...
3 the willing to express yourself, not giving a flying f**k if people like it or not. It's not the place or time for judgement. This is not the Idols or Britain's got talent. It's just an act of happy enjoyment of music and expressing your inner self to the rhythms of your choice.
There is a date and time to gather everyone.
I aim to get over 100 people in a cacophony of joyful and unrestricted expression of music.
Please join me in this.
You will not be judged.
You will have fun.
Sunday, 15 April 2012
World Anthem
New sound piece is on the way.
I am working on the creation of a World Anthem.
Most probably not what you would expect it to be.
Topography and Resources are deeply involved in the fetch for such outcome.
Hopefully, more to come soon!
Saturday, 14 January 2012
Developments to come
The antennas arrived.
The programming is on the way to make all the connections to make the first tests.
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